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Showing posts with the label Week 8

Project Progress

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 Project progress, GDD PowerPoint This week I have completed my game design document. I have chosen to write it up on Microsoft PowerPoint. That was the best medium for me to complete my game design document. After last week's Project task I found it a whole lot easier to write it up. I find it beneficial to see all my work condensed like that. It will be useful to come back to when I am working on my 2D game in unity. A recap of what my game is, The name of my 2D game is "forest forager" is an adventure game set in a forest. The main character who is a villager goes into the forest to collect fruit. The fruits are counted up and the aim is to get as many fruits as possible. The game has a pixilated retro style. I am to make it look like it is a game you could play on an old Nintendo.  The vibe of the game is really captured through the music and sound effects in the game. I have decided on which sounds I am going to use for my 2D game. The sound of a windy forest and cal...

Project Week 8: Project Playable

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 Project Playable.  This Week I made real progress with my game. I started out with the Atmosphere I went to the asset store and downloaded some backgrounds and ships. I finally went with what is in my picture below, I have made my spaceship move forward with no lagging, I gave it some mass through a rigid body.  I have created a long-lasting road and gave it some texture through a skin I found in the asset store. My laptop is having issues screenshotting so I took photos of my progress through my phone. I have come to face one issue, The weight of my obstacles makes them collapse through thee floor  First Playable