Doing

 Doing

Using last week's research I will be reading through the articles I have collected for my chapter about game aesthetics. After reading and watching all my gathered I have found the path I want to lead my chapter.

 One of the videos I found talked about the difference between game aesthetics and graphics. To put it short, game graphics are just the technical enduring of vectors. Better graphics equal more detail but that doesn't make the game good. The aesthetic is the style and is what makes a game look visually appealing. I want to focus on how important game aesthetics are to the game's graphics and story. One of the articles it talks about how lines and shapes can change the mood of a game e.g. circle shapes feel more innocent and youthful while triangles feel aggressive and forceful. 

shapes




in conclusion, I want to have my chapter talk about game aesthetics being the key to enhancing the story  and graphics of a game.

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